EZAudioUtilities
@interface EZAudioUtilities : NSObject
The EZAudioUtilities class provides a set of class-level utility methods used throughout EZAudio to handle common operations such as allocating audio buffers and structures, creating various types of AudioStreamBasicDescription structures, string helpers for formatting and debugging, various math utilities, a very handy check result function (used everywhere!), and helpers for dealing with circular buffers. These were previously on the EZAudio class, but as of the 0.1.0 release have been moved here so the whole EZAudio is not needed when using only certain modules.
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Globally sets whether or not the program should exit if a
checkResult:operation:operation fails. Currently the behavior on EZAudio is to quit if acheckResult:operation:fails, but this is not desirable in any production environment. Internally there are a lot ofcheckResult:operation:operations used on all the core classes. This should only ever be set to NO in production environments since acheckResult:operation:failing means something breaking has likely happened. - parameter: shouldExitOnCheckResultFail A BOOL indicating whether or not the running program should exist due to acheckResult:operation:fail.Declaration
Objective-C
+ (void)setShouldExitOnCheckResultFail:(BOOL)shouldExitOnCheckResultFail;Swift
class func setShouldExitOnCheckResultFail(_ shouldExitOnCheckResultFail: Bool)Parameters
shouldExitOnCheckResultFailA BOOL indicating whether or not the running program should exist due to a
checkResult:operation:fail. -
Provides a flag indicating whether or not the program will exit if a
checkResult:operation:fails. - returns: A BOOL indicating whether or not the program will exit if acheckResult:operation:fails.Declaration
Objective-C
+ (BOOL)shouldExitOnCheckResultFail;Swift
class func shouldExitOnCheckResultFail() -> BoolReturn Value
A BOOL indicating whether or not the program will exit if a
checkResult:operation:fails.
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Allocates an AudioBufferList structure. Make sure to call freeBufferList when done using AudioBufferList or it will leak. - parameter: frames The number of frames that will be stored within each audio buffer - parameter: channels The number of channels (e.g. 2 for stereo, 1 for mono, etc.) - parameter: interleaved Whether the samples will be interleaved (if not it will be assumed to be non-interleaved and each channel will have an AudioBuffer allocated) - returns: An AudioBufferList struct that has been allocated in memory
Declaration
Objective-C
+ (AudioBufferList *)audioBufferListWithNumberOfFrames:(UInt32)frames numberOfChannels:(UInt32)channels interleaved:(BOOL)interleaved;Swift
class func audioBufferList(withNumberOfFrames frames: UInt32, numberOfChannels channels: UInt32, interleaved: Bool) -> UnsafeMutablePointerParameters
framesThe number of frames that will be stored within each audio buffer
channelsThe number of channels (e.g. 2 for stereo, 1 for mono, etc.)
interleavedWhether the samples will be interleaved (if not it will be assumed to be non-interleaved and each channel will have an AudioBuffer allocated)
Return Value
An AudioBufferList struct that has been allocated in memory
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Allocates an array of float arrays given the number of frames needed to store in each float array. - parameter: frames A UInt32 representing the number of frames to store in each float buffer - parameter: channels A UInt32 representing the number of channels (i.e. the number of float arrays to allocate) - returns: An array of float arrays, each the length of the number of frames specified
Declaration
Objective-C
+ (float **)floatBuffersWithNumberOfFrames:(UInt32)frames numberOfChannels:(UInt32)channels;Swift
class func floatBuffers(withNumberOfFrames frames: UInt32, numberOfChannels channels: UInt32) -> UnsafeMutablePointerParameters
framesA UInt32 representing the number of frames to store in each float buffer
channelsA UInt32 representing the number of channels (i.e. the number of float arrays to allocate)
Return Value
An array of float arrays, each the length of the number of frames specified
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Deallocates an AudioBufferList structure from memory. - parameter: bufferList A pointer to the buffer list you would like to free
Declaration
Objective-C
+ (void)freeBufferList:(AudioBufferList *)bufferList;Swift
class func freeBufferList(_ bufferList: UnsafeMutablePointerParameters
bufferListA pointer to the buffer list you would like to free
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Deallocates an array of float buffers - parameter: buffers An array of float arrays - parameter: channels A UInt32 representing the number of channels (i.e. the number of float arrays to deallocate)
Declaration
Objective-C
+ (void)freeFloatBuffers:(float **)buffers numberOfChannels:(UInt32)channels;Swift
class func freeFloatBuffers(_ buffers: UnsafeMutablePointerParameters
buffersAn array of float arrays
channelsA UInt32 representing the number of channels (i.e. the number of float arrays to deallocate)
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Creates a signed-integer, interleaved AudioStreamBasicDescription for the number of channels specified for an AIFF format. - parameter: channels The desired number of channels - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)AIFFFormatWithNumberOfChannels:(UInt32)channels sampleRate:(float)sampleRate;Swift
class func aiffFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescriptionParameters
channelsThe desired number of channels
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates an AudioStreamBasicDescription for the iLBC narrow band speech codec. - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)iLBCFormatWithSampleRate:(float)sampleRate;Swift
class func iLBCFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a float-based, non-interleaved AudioStreamBasicDescription for the number of channels specified. - parameter: channels A UInt32 representing the number of channels. - parameter: sampleRate A float representing the sample rate. - returns: A float-based AudioStreamBasicDescription with the number of channels specified.
Declaration
Objective-C
+ (AudioStreamBasicDescription)floatFormatWithNumberOfChannels:(UInt32)channels sampleRate: (float)sampleRate;Swift
class func floatFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescriptionParameters
channelsA UInt32 representing the number of channels.
sampleRateA float representing the sample rate.
Return Value
A float-based AudioStreamBasicDescription with the number of channels specified.
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Creates an AudioStreamBasicDescription for an M4A AAC format. - parameter: channels The desired number of channels - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)M4AFormatWithNumberOfChannels:(UInt32)channels sampleRate:(float)sampleRate;Swift
class func m4AFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescriptionParameters
channelsThe desired number of channels
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a single-channel, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)monoFloatFormatWithSampleRate:(float)sampleRate;Swift
class func monoFloatFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a single-channel, float-based AudioStreamBasicDescription (as of 0.0.6 this is the same as
monoFloatFormatWithSampleRate:). - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.Declaration
Objective-C
+ (AudioStreamBasicDescription)monoCanonicalFormatWithSampleRate: (float)sampleRate;Swift
class func monoCanonicalFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a two-channel, non-interleaved, float-based AudioStreamBasicDescription (as of 0.0.6 this is the same as
stereoFloatNonInterleavedFormatWithSampleRate:). - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.Declaration
Objective-C
+ (AudioStreamBasicDescription) stereoCanonicalNonInterleavedFormatWithSampleRate:(float)sampleRate;Swift
class func stereoCanonicalNonInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a two-channel, interleaved, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)stereoFloatInterleavedFormatWithSampleRate: (float)sampleRate;Swift
class func stereoFloatInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Creates a two-channel, non-interleaved, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)stereoFloatNonInterleavedFormatWithSampleRate: (float)sampleRate;Swift
class func stereoFloatNonInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescriptionParameters
sampleRateA float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
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Checks an AudioStreamBasicDescription to see if it is a float-based format (as opposed to a signed integer based format). - parameter: asbd A valid AudioStreamBasicDescription - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is a float format.
Declaration
Objective-C
+ (BOOL)isFloatFormat:(AudioStreamBasicDescription)asbd;Swift
class func isFloatFormat(_ asbd: AudioStreamBasicDescription) -> BoolParameters
asbdA valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is a float format.
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Checks an AudioStreamBasicDescription to check for an interleaved flag (samples are stored in one buffer one after another instead of two (or n channels) parallel buffers - parameter: asbd A valid AudioStreamBasicDescription - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is interleaved
Declaration
Objective-C
+ (BOOL)isInterleaved:(AudioStreamBasicDescription)asbd;Swift
class func isInterleaved(_ asbd: AudioStreamBasicDescription) -> BoolParameters
asbdA valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is interleaved
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Checks an AudioStreamBasicDescription to see if it is a linear PCM format (uncompressed, 1 frame per packet) - parameter: asbd A valid AudioStreamBasicDescription - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is linear PCM.
Declaration
Objective-C
+ (BOOL)isLinearPCM:(AudioStreamBasicDescription)asbd;Swift
class func isLinearPCM(_ asbd: AudioStreamBasicDescription) -> BoolParameters
asbdA valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is linear PCM.
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Nicely logs out the contents of an AudioStreamBasicDescription struct - parameter: asbd The AudioStreamBasicDescription struct with content to print out
Declaration
Objective-C
+ (void)printASBD:(AudioStreamBasicDescription)asbd;Swift
class func printASBD(_ asbd: AudioStreamBasicDescription)Parameters
asbdThe AudioStreamBasicDescription struct with content to print out
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Converts seconds into a string formatted as MM:SS - parameter: seconds An NSTimeInterval representing the number of seconds - returns: An NSString instance formatted as MM:SS from the seconds provided.
Declaration
Objective-C
+ (NSString *)displayTimeStringFromSeconds:(NSTimeInterval)seconds;Swift
class func displayTimeString(fromSeconds seconds: TimeInterval) -> String!Parameters
secondsAn NSTimeInterval representing the number of seconds
Return Value
An NSString instance formatted as MM:SS from the seconds provided.
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Creates a string to use when logging out the contents of an AudioStreamBasicDescription - parameter: asbd A valid AudioStreamBasicDescription struct. - returns: An NSString representing the contents of the AudioStreamBasicDescription.
Declaration
Objective-C
+ (NSString *)stringForAudioStreamBasicDescription: (AudioStreamBasicDescription)asbd;Swift
class func string(for asbd: AudioStreamBasicDescription) -> String!Parameters
asbdA valid AudioStreamBasicDescription struct.
Return Value
An NSString representing the contents of the AudioStreamBasicDescription.
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Just a wrapper around the setCanonical function provided in the Core Audio Utility C++ class. - parameter: asbd The AudioStreamBasicDescription structure to modify - parameter: nChannels The number of expected channels on the description - parameter: interleaved A flag indicating whether the stereo samples should be interleaved in the buffer
Declaration
Objective-C
+ (void)setCanonicalAudioStreamBasicDescription: (AudioStreamBasicDescription *)asbd numberOfChannels:(UInt32)nChannels interleaved:(BOOL)interleaved;Swift
class func setCanonicalAudioStreamBasicDescription(_ asbd: UnsafeMutablePointerParameters
asbdThe AudioStreamBasicDescription structure to modify
nChannelsThe number of expected channels on the description
interleavedA flag indicating whether the stereo samples should be interleaved in the buffer
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Appends an array of values to a history buffer and performs an internal shift to add the values to the tail and removes the same number of values from the head. - parameter: buffer A float array of values to append to the tail of the history buffer - parameter: bufferLength The length of the float array being appended to the history buffer - parameter: scrollHistory The target history buffer in which to append the values - parameter: scrollHistoryLength The length of the target history buffer
Declaration
Objective-C
+ (void)appendBufferAndShift:(float *)buffer withBufferSize:(int)bufferLength toScrollHistory:(float *)scrollHistory withScrollHistorySize:(int)scrollHistoryLength;Swift
class func appendBufferAndShift(_ buffer: UnsafeMutablePointerParameters
bufferA float array of values to append to the tail of the history buffer
bufferLengthThe length of the float array being appended to the history buffer
scrollHistoryThe target history buffer in which to append the values
scrollHistoryLengthThe length of the target history buffer
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Appends a value to a history buffer and performs an internal shift to add the value to the tail and remove the 0th value. - parameter: value The float value to append to the history array - parameter: scrollHistory The target history buffer in which to append the values - parameter: scrollHistoryLength The length of the target history buffer
Declaration
Objective-C
+ (void)appendValue:(float)value toScrollHistory:(float *)scrollHistory withScrollHistorySize:(int)scrollHistoryLength;Swift
class func appendValue(_ value: Float, toScrollHistory scrollHistory: UnsafeMutablePointerParameters
valueThe float value to append to the history array
scrollHistoryThe target history buffer in which to append the values
scrollHistoryLengthThe length of the target history buffer
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Maps a value from one coordinate system into another one. Takes in the current value to map, the minimum and maximum values of the first coordinate system, and the minimum and maximum values of the second coordinate system and calculates the mapped value in the second coordinate system’s constraints. - parameter: value The value expressed in the first coordinate system - parameter: leftMin The minimum of the first coordinate system - parameter: leftMax The maximum of the first coordinate system - parameter: rightMin The minimum of the second coordindate system - parameter: rightMax The maximum of the second coordinate system @return The mapped value in terms of the second coordinate system
Declaration
Objective-C
+ (float)MAP:(float)value leftMin:(float)leftMin leftMax:(float)leftMax rightMin:(float)rightMin rightMax:(float)rightMax;Swift
class func map(_ value: Float, leftMin: Float, leftMax: Float, rightMin: Float, rightMax: Float) -> FloatParameters
valueThe value expressed in the first coordinate system
leftMinThe minimum of the first coordinate system
leftMaxThe maximum of the first coordinate system
rightMinThe minimum of the second coordindate system
rightMaxThe maximum of the second coordinate system
Return Value
The mapped value in terms of the second coordinate system
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Calculates the root mean squared for a buffer. - parameter: buffer A float buffer array of values whose root mean squared to calculate - parameter: bufferSize The size of the float buffer @return The root mean squared of the buffer
Declaration
Objective-C
+ (float)RMS:(float *)buffer length:(int)bufferSize;Swift
class func rms(_ buffer: UnsafeMutablePointerParameters
bufferA float buffer array of values whose root mean squared to calculate
bufferSizeThe size of the float buffer
Return Value
The root mean squared of the buffer
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Calculate the sign function sgn(x) = { -1 , x < 0, { 0 , x = 0, { 1 , x > 0 - parameter: value The float value for which to use as x - returns: The float sign value
Declaration
Objective-C
+ (float)SGN:(float)value;Swift
class func sgn(_ value: Float) -> FloatParameters
valueThe float value for which to use as x
Return Value
The float sign value
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Undocumented
Declaration
Objective-C
@interface EZAudioUtilities : NSObject
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Basic check result function useful for checking each step of the audio setup process - parameter: result The OSStatus representing the result of an operation - parameter: operation A string (const char, not NSString) describing the operation taking place (will print if fails)
Declaration
Objective-C
+ (void)checkResult:(OSStatus)result operation:(const char *)operation;Swift
class func checkResult(_ result: OSStatus, operation: UnsafePointerParameters
resultThe OSStatus representing the result of an operation
operationA string (const char, not NSString) describing the operation taking place (will print if fails)
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Provides a string representation of the often cryptic Core Audio error codes - parameter: code A UInt32 representing an error code - returns: An NSString with a human readable version of the error code.
Declaration
Objective-C
+ (NSString *)stringFromUInt32Code:(UInt32)code;Swift
class func string(fromUInt32Code code: UInt32) -> String!Parameters
codeA UInt32 representing an error code
Return Value
An NSString with a human readable version of the error code.
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Helper function to get the color components from a CGColorRef in the RGBA colorspace. - parameter: color A CGColorRef that represents a color. - parameter: red A pointer to a CGFloat to hold the value of the red component. This value will be between 0 and 1. - parameter: green A pointer to a CGFloat to hold the value of the green component. This value will be between 0 and 1. - parameter: blue A pointer to a CGFloat to hold the value of the blue component. This value will be between 0 and 1. - parameter: alpha A pointer to a CGFloat to hold the value of the alpha component. This value will be between 0 and 1.
Declaration
Objective-C
+ (void)getColorComponentsFromCGColor:(CGColorRef)color red:(CGFloat *)red green:(CGFloat *)green blue:(CGFloat *)blue alpha:(CGFloat *)alpha;Swift
class func getColorComponents(from color: CGColor!, red: UnsafeMutablePointerParameters
colorA CGColorRef that represents a color.
redA pointer to a CGFloat to hold the value of the red component. This value will be between 0 and 1.
greenA pointer to a CGFloat to hold the value of the green component. This value will be between 0 and 1.
blueA pointer to a CGFloat to hold the value of the blue component. This value will be between 0 and 1.
alphaA pointer to a CGFloat to hold the value of the alpha component. This value will be between 0 and 1.
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Given a buffer representing a window of float history data this append the RMS of a buffer of incoming float data…This will likely be deprecated in a future version of EZAudio for a circular buffer based approach. - parameter: scrollHistory An array of float arrays being used to hold the history values for each channel. - parameter: scrollHistoryLength An int representing the length of the history window. - parameter: index An int pointer to the index of the current read index of the history buffer. - parameter: buffer A float array representing the incoming audio data. - parameter: bufferSize An int representing the length of the incoming audio data. - parameter: isChanging A BOOL pointer representing whether the resolution (length of the history window) is currently changing.
Declaration
Objective-C
+ (void)updateScrollHistory:(float **)scrollHistory withLength:(int)scrollHistoryLength atIndex:(int *)index withBuffer:(float *)buffer withBufferSize:(int)bufferSize isResolutionChanging:(BOOL *)isChanging;Swift
class func updateScrollHistory(_ scrollHistory: UnsafeMutablePointerParameters
scrollHistoryAn array of float arrays being used to hold the history values for each channel.
scrollHistoryLengthAn int representing the length of the history window.
indexAn int pointer to the index of the current read index of the history buffer.
bufferA float array representing the incoming audio data.
bufferSizeAn int representing the length of the incoming audio data.
isChangingA BOOL pointer representing whether the resolution (length of the history window) is currently changing.
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Appends the data from the audio buffer list to the circular buffer - parameter: circularBuffer Pointer to the instance of the TPCircularBuffer to add the audio data to - parameter: audioBufferList Pointer to the instance of the AudioBufferList with the audio data
Declaration
Objective-C
+ (void)appendDataToCircularBuffer:(TPCircularBuffer *)circularBuffer fromAudioBufferList:(AudioBufferList *)audioBufferList;Swift
class func appendData(to circularBuffer: UnsafeMutablePointerParameters
circularBufferPointer to the instance of the TPCircularBuffer to add the audio data to
audioBufferListPointer to the instance of the AudioBufferList with the audio data
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Initializes the circular buffer (just a wrapper around the C method) - parameter: circularBuffer Pointer to an instance of the TPCircularBuffer - parameter: size The length of the TPCircularBuffer (usually 1024)
Declaration
Objective-C
+ (void)circularBuffer:(TPCircularBuffer *)circularBuffer withSize:(int)size;Swift
class func circularBuffer(_ circularBuffer: UnsafeMutablePointerParameters
circularBufferPointer to an instance of the TPCircularBuffer
sizeThe length of the TPCircularBuffer (usually 1024)
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Frees a circular buffer - parameter: circularBuffer Pointer to the circular buffer to clear
Declaration
Objective-C
+ (void)freeCircularBuffer:(TPCircularBuffer *)circularBuffer;Swift
class func freeCircularBuffer(_ circularBuffer: UnsafeMutablePointerParameters
circularBufferPointer to the circular buffer to clear
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Calculates the RMS of a float array containing audio data and appends it to the tail of a EZPlotHistoryInfo data structure. Thread-safe. - parameter: buffer A float array containing the incoming audio buffer to append to the history buffer - parameter: bufferSize A UInt32 representing the length of the incoming audio buffer - parameter: historyInfo A pointer to a EZPlotHistoryInfo structure to use for managing the history buffers
Declaration
Objective-C
+ (void)appendBufferRMS:(float *)buffer withBufferSize:(UInt32)bufferSize toHistoryInfo:(EZPlotHistoryInfo *)historyInfo;Swift
class func appendBufferRMS(_ buffer: UnsafeMutablePointerParameters
bufferA float array containing the incoming audio buffer to append to the history buffer
bufferSizeA UInt32 representing the length of the incoming audio buffer
historyInfoA pointer to a EZPlotHistoryInfo structure to use for managing the history buffers
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Appends a buffer of audio data to the tail of a EZPlotHistoryInfo data structure. Thread-safe. - parameter: buffer A float array containing the incoming audio buffer to append to the history buffer - parameter: bufferSize A UInt32 representing the length of the incoming audio buffer - parameter: historyInfo A pointer to a EZPlotHistoryInfo structure to use for managing the history buffers
Declaration
Objective-C
+ (void)appendBuffer:(float *)buffer withBufferSize:(UInt32)bufferSize toHistoryInfo:(EZPlotHistoryInfo *)historyInfo;Swift
class func appendBuffer(_ buffer: UnsafeMutablePointerParameters
bufferA float array containing the incoming audio buffer to append to the history buffer
bufferSizeA UInt32 representing the length of the incoming audio buffer
historyInfoA pointer to a EZPlotHistoryInfo structure to use for managing the history buffers
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Zeroes out a EZPlotHistoryInfo data structure without freeing the resources. - parameter: historyInfo A pointer to a EZPlotHistoryInfo data structure
Declaration
Objective-C
+ (void)clearHistoryInfo:(EZPlotHistoryInfo *)historyInfo;Swift
class func clear(_ historyInfo: UnsafeMutablePointerParameters
historyInfoA pointer to a EZPlotHistoryInfo data structure
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Frees a EZPlotHistoryInfo data structure - parameter: historyInfo A pointer to a EZPlotHistoryInfo data structure
Declaration
Objective-C
+ (void)freeHistoryInfo:(EZPlotHistoryInfo *)historyInfo;Swift
class func freeHistoryInfo(_ historyInfo: UnsafeMutablePointerParameters
historyInfoA pointer to a EZPlotHistoryInfo data structure
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Creates an EZPlotHistoryInfo data structure with a default length for the window buffer and a maximum length capacity for the internal circular buffer that holds all the audio data. - parameter: defaultLength An int representing the default length (i.e. the number of points that will be displayed on screen) of the history window. - parameter: maximumLength An int representing the default maximum length that is the absolute maximum amount of values that can be held in the history’s circular buffer. - returns: A pointer to the EZPlotHistoryInfo created. The caller is responsible for freeing this structure using the
freeHistoryInfomethod above.Declaration
Objective-C
+ (EZPlotHistoryInfo *)historyInfoWithDefaultLength:(int)defaultLength maximumLength:(int)maximumLength;Swift
class func historyInfo(withDefaultLength defaultLength: Int32, maximumLength: Int32) -> UnsafeMutablePointerParameters
defaultLengthAn int representing the default length (i.e. the number of points that will be displayed on screen) of the history window.
maximumLengthAn int representing the default maximum length that is the absolute maximum amount of values that can be held in the history’s circular buffer.
Return Value
A pointer to the EZPlotHistoryInfo created. The caller is responsible for freeing this structure using the
freeHistoryInfomethod above.
View on GitHub
EZAudioUtilities Class Reference