EZAudio
@interface EZAudio : NSObject
EZAudio is a simple, intuitive framework for iOS and OSX. The goal of EZAudio was to provide a modular, cross-platform framework to simplify performing everyday audio operations like getting microphone input, creating audio waveforms, recording/playing audio files, etc. The visualization tools like the EZAudioPlot and EZAudioPlotGL were created to plug right into the framework’s various components and provide highly optimized drawing routines that work in harmony with audio callback loops. All components retain the same namespace whether you’re on an iOS device or a Mac computer so an EZAudioPlot understands it will subclass an UIView on an iOS device or an NSView on a Mac.
Class methods for EZAudio are provided as utility methods used throughout the other modules within the framework. For instance, these methods help make sense of error codes (checkResult:operation:), map values betwen coordinate systems (MAP:leftMin:leftMax:rightMin:rightMax:), calculate root mean squared values for buffers (RMS:length:), etc.
Warning
As of 1.0 these methods have been moved over toEZAudioUtilities
to allow using specific modules without requiring the whole library.
-
Globally sets whether or not the program should exit if a
checkResult:operation:
operation fails. Currently the behavior on EZAudio is to quit if acheckResult:operation:
fails, but this is not desirable in any production environment. Internally there are a lot ofcheckResult:operation:
operations used on all the core classes. This should only ever be set to NO in production environments since acheckResult:operation:
failing means something breaking has likely happened. - parameter: shouldExitOnCheckResultFail A BOOL indicating whether or not the running program should exist due to acheckResult:operation:
fail. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.Declaration
Objective-C
+ (void)setShouldExitOnCheckResultFail:(BOOL)shouldExitOnCheckResultFail;
Swift
class func setShouldExitOnCheckResultFail(_ shouldExitOnCheckResultFail: Bool)
Parameters
shouldExitOnCheckResultFail
A BOOL indicating whether or not the running program should exist due to a
checkResult:operation:
fail. -
Provides a flag indicating whether or not the program will exit if a
checkResult:operation:
fails. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A BOOL indicating whether or not the program will exit if acheckResult:operation:
fails.Declaration
Objective-C
+ (BOOL)shouldExitOnCheckResultFail;
Swift
class func shouldExitOnCheckResultFail() -> Bool
Return Value
A BOOL indicating whether or not the program will exit if a
checkResult:operation:
fails.
-
Allocates an AudioBufferList structure. Make sure to call freeBufferList when done using AudioBufferList or it will leak. - parameter: frames The number of frames that will be stored within each audio buffer - parameter: channels The number of channels (e.g. 2 for stereo, 1 for mono, etc.) - parameter: interleaved Whether the samples will be interleaved (if not it will be assumed to be non-interleaved and each channel will have an AudioBuffer allocated) @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: An AudioBufferList struct that has been allocated in memory
Declaration
Objective-C
+ (AudioBufferList *)audioBufferListWithNumberOfFrames:(UInt32)frames numberOfChannels:(UInt32)channels interleaved:(BOOL)interleaved;
Swift
class func audioBufferList(withNumberOfFrames frames: UInt32, numberOfChannels channels: UInt32, interleaved: Bool) -> UnsafeMutablePointer
Parameters
frames
The number of frames that will be stored within each audio buffer
channels
The number of channels (e.g. 2 for stereo, 1 for mono, etc.)
interleaved
Whether the samples will be interleaved (if not it will be assumed to be non-interleaved and each channel will have an AudioBuffer allocated)
Return Value
An AudioBufferList struct that has been allocated in memory
-
Allocates an array of float arrays given the number of frames needed to store in each float array. - parameter: frames A UInt32 representing the number of frames to store in each float buffer - parameter: channels A UInt32 representing the number of channels (i.e. the number of float arrays to allocate) @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: An array of float arrays, each the length of the number of frames specified
Declaration
Objective-C
+ (float **)floatBuffersWithNumberOfFrames:(UInt32)frames numberOfChannels:(UInt32)channels;
Swift
class func floatBuffers(withNumberOfFrames frames: UInt32, numberOfChannels channels: UInt32) -> UnsafeMutablePointer
Parameters
frames
A UInt32 representing the number of frames to store in each float buffer
channels
A UInt32 representing the number of channels (i.e. the number of float arrays to allocate)
Return Value
An array of float arrays, each the length of the number of frames specified
-
Deallocates an AudioBufferList structure from memory. - parameter: bufferList A pointer to the buffer list you would like to free @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)freeBufferList:(AudioBufferList *)bufferList;
Swift
class func freeBufferList(_ bufferList: UnsafeMutablePointer
Parameters
bufferList
A pointer to the buffer list you would like to free
-
Deallocates an array of float buffers - parameter: buffers An array of float arrays - parameter: channels A UInt32 representing the number of channels (i.e. the number of float arrays to deallocate) @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)freeFloatBuffers:(float **)buffers numberOfChannels:(UInt32)channels;
Swift
class func freeFloatBuffers(_ buffers: UnsafeMutablePointer
Parameters
buffers
An array of float arrays
channels
A UInt32 representing the number of channels (i.e. the number of float arrays to deallocate)
-
Creates a signed-integer, interleaved AudioStreamBasicDescription for the number of channels specified for an AIFF format. - parameter: channels The desired number of channels - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)AIFFFormatWithNumberOfChannels:(UInt32)channels sampleRate:(float)sampleRate;
Swift
class func aiffFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescription
Parameters
channels
The desired number of channels
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates an AudioStreamBasicDescription for the iLBC narrow band speech codec. - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)iLBCFormatWithSampleRate:(float)sampleRate;
Swift
class func iLBCFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a float-based, non-interleaved AudioStreamBasicDescription for the number of channels specified. - parameter: channels A UInt32 representing the number of channels. - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A float-based AudioStreamBasicDescription with the number of channels specified.
Declaration
Objective-C
+ (AudioStreamBasicDescription)floatFormatWithNumberOfChannels:(UInt32)channels sampleRate: (float)sampleRate;
Swift
class func floatFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescription
Parameters
channels
A UInt32 representing the number of channels.
sampleRate
A float representing the sample rate.
Return Value
A float-based AudioStreamBasicDescription with the number of channels specified.
-
Creates an AudioStreamBasicDescription for an M4A AAC format. - parameter: channels The desired number of channels - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)M4AFormatWithNumberOfChannels:(UInt32)channels sampleRate:(float)sampleRate;
Swift
class func m4AFormat(withNumberOfChannels channels: UInt32, sampleRate: Float) -> AudioStreamBasicDescription
Parameters
channels
The desired number of channels
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a single-channel, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)monoFloatFormatWithSampleRate:(float)sampleRate;
Swift
class func monoFloatFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a single-channel, float-based AudioStreamBasicDescription (as of 0.0.6 this is the same as
monoFloatFormatWithSampleRate:
). - parameter: sampleRate A float representing the sample rate. - returns: A new AudioStreamBasicDescription with the specified format. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.Declaration
Objective-C
+ (AudioStreamBasicDescription)monoCanonicalFormatWithSampleRate: (float)sampleRate;
Swift
class func monoCanonicalFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a two-channel, non-interleaved, float-based AudioStreamBasicDescription (as of 0.0.6 this is the same as
stereoFloatNonInterleavedFormatWithSampleRate:
). - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.Declaration
Objective-C
+ (AudioStreamBasicDescription) stereoCanonicalNonInterleavedFormatWithSampleRate:(float)sampleRate;
Swift
class func stereoCanonicalNonInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a two-channel, interleaved, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)stereoFloatInterleavedFormatWithSampleRate: (float)sampleRate;
Swift
class func stereoFloatInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Creates a two-channel, non-interleaved, float-based AudioStreamBasicDescription. - parameter: sampleRate A float representing the sample rate. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A new AudioStreamBasicDescription with the specified format.
Declaration
Objective-C
+ (AudioStreamBasicDescription)stereoFloatNonInterleavedFormatWithSampleRate: (float)sampleRate;
Swift
class func stereoFloatNonInterleavedFormat(withSampleRate sampleRate: Float) -> AudioStreamBasicDescription
Parameters
sampleRate
A float representing the sample rate.
Return Value
A new AudioStreamBasicDescription with the specified format.
-
Checks an AudioStreamBasicDescription to see if it is a float-based format (as opposed to a signed integer based format). - parameter: asbd A valid AudioStreamBasicDescription @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is a float format.
Declaration
Objective-C
+ (BOOL)isFloatFormat:(AudioStreamBasicDescription)asbd;
Swift
class func isFloatFormat(_ asbd: AudioStreamBasicDescription) -> Bool
Parameters
asbd
A valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is a float format.
-
Checks an AudioStreamBasicDescription to check for an interleaved flag (samples are stored in one buffer one after another instead of two (or n channels) parallel buffers - parameter: asbd A valid AudioStreamBasicDescription @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is interleaved
Declaration
Objective-C
+ (BOOL)isInterleaved:(AudioStreamBasicDescription)asbd;
Swift
class func isInterleaved(_ asbd: AudioStreamBasicDescription) -> Bool
Parameters
asbd
A valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is interleaved
-
Checks an AudioStreamBasicDescription to see if it is a linear PCM format (uncompressed, 1 frame per packet) - parameter: asbd A valid AudioStreamBasicDescription @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: A BOOL indicating whether or not the AudioStreamBasicDescription is linear PCM.
Declaration
Objective-C
+ (BOOL)isLinearPCM:(AudioStreamBasicDescription)asbd;
Swift
class func isLinearPCM(_ asbd: AudioStreamBasicDescription) -> Bool
Parameters
asbd
A valid AudioStreamBasicDescription
Return Value
A BOOL indicating whether or not the AudioStreamBasicDescription is linear PCM.
-
Nicely logs out the contents of an AudioStreamBasicDescription struct - parameter: asbd The AudioStreamBasicDescription struct with content to print out @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)printASBD:(AudioStreamBasicDescription)asbd;
Swift
class func printASBD(_ asbd: AudioStreamBasicDescription)
Parameters
asbd
The AudioStreamBasicDescription struct with content to print out
-
Converts seconds into a string formatted as MM:SS - parameter: seconds An NSTimeInterval representing the number of seconds @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: An NSString instance formatted as MM:SS from the seconds provided.
Declaration
Objective-C
+ (NSString *)displayTimeStringFromSeconds:(NSTimeInterval)seconds;
Swift
class func displayTimeString(fromSeconds seconds: TimeInterval) -> String!
Parameters
seconds
An NSTimeInterval representing the number of seconds
Return Value
An NSString instance formatted as MM:SS from the seconds provided.
-
Creates a string to use when logging out the contents of an AudioStreamBasicDescription - parameter: asbd A valid AudioStreamBasicDescription struct. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: An NSString representing the contents of the AudioStreamBasicDescription.
Declaration
Objective-C
+ (NSString *)stringForAudioStreamBasicDescription: (AudioStreamBasicDescription)asbd;
Swift
class func string(for asbd: AudioStreamBasicDescription) -> String!
Parameters
asbd
A valid AudioStreamBasicDescription struct.
Return Value
An NSString representing the contents of the AudioStreamBasicDescription.
-
Just a wrapper around the setCanonical function provided in the Core Audio Utility C++ class. - parameter: asbd The AudioStreamBasicDescription structure to modify - parameter: nChannels The number of expected channels on the description - parameter: interleaved A flag indicating whether the stereo samples should be interleaved in the buffer @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)setCanonicalAudioStreamBasicDescription: (AudioStreamBasicDescription *)asbd numberOfChannels:(UInt32)nChannels interleaved:(BOOL)interleaved;
Swift
class func setCanonicalAudioStreamBasicDescription(_ asbd: UnsafeMutablePointer
Parameters
asbd
The AudioStreamBasicDescription structure to modify
nChannels
The number of expected channels on the description
interleaved
A flag indicating whether the stereo samples should be interleaved in the buffer
-
Appends an array of values to a history buffer and performs an internal shift to add the values to the tail and removes the same number of values from the head. - parameter: buffer A float array of values to append to the tail of the history buffer - parameter: bufferLength The length of the float array being appended to the history buffer - parameter: scrollHistory The target history buffer in which to append the values - parameter: scrollHistoryLength The length of the target history buffer @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)appendBufferAndShift:(float *)buffer withBufferSize:(int)bufferLength toScrollHistory:(float *)scrollHistory withScrollHistorySize:(int)scrollHistoryLength;
Swift
class func appendBufferAndShift(_ buffer: UnsafeMutablePointer
Parameters
buffer
A float array of values to append to the tail of the history buffer
bufferLength
The length of the float array being appended to the history buffer
scrollHistory
The target history buffer in which to append the values
scrollHistoryLength
The length of the target history buffer
-
Appends a value to a history buffer and performs an internal shift to add the value to the tail and remove the 0th value. - parameter: value The float value to append to the history array - parameter: scrollHistory The target history buffer in which to append the values - parameter: scrollHistoryLength The length of the target history buffer @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)appendValue:(float)value toScrollHistory:(float *)scrollHistory withScrollHistorySize:(int)scrollHistoryLength;
Swift
class func appendValue(_ value: Float, toScrollHistory scrollHistory: UnsafeMutablePointer
Parameters
value
The float value to append to the history array
scrollHistory
The target history buffer in which to append the values
scrollHistoryLength
The length of the target history buffer
-
Maps a value from one coordinate system into another one. Takes in the current value to map, the minimum and maximum values of the first coordinate system, and the minimum and maximum values of the second coordinate system and calculates the mapped value in the second coordinate system’s constraints. - parameter: value The value expressed in the first coordinate system - parameter: leftMin The minimum of the first coordinate system - parameter: leftMax The maximum of the first coordinate system - parameter: rightMin The minimum of the second coordindate system - parameter: rightMax The maximum of the second coordinate system @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. @return The mapped value in terms of the second coordinate system
Declaration
Objective-C
+ (float)MAP:(float)value leftMin:(float)leftMin leftMax:(float)leftMax rightMin:(float)rightMin rightMax:(float)rightMax;
Swift
class func map(_ value: Float, leftMin: Float, leftMax: Float, rightMin: Float, rightMax: Float) -> Float
Parameters
value
The value expressed in the first coordinate system
leftMin
The minimum of the first coordinate system
leftMax
The maximum of the first coordinate system
rightMin
The minimum of the second coordindate system
rightMax
The maximum of the second coordinate system
Return Value
The mapped value in terms of the second coordinate system
-
Calculates the root mean squared for a buffer. - parameter: buffer A float buffer array of values whose root mean squared to calculate - parameter: bufferSize The size of the float buffer @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. @return The root mean squared of the buffer
Declaration
Objective-C
+ (float)RMS:(float *)buffer length:(int)bufferSize;
Swift
class func rms(_ buffer: UnsafeMutablePointer
Parameters
buffer
A float buffer array of values whose root mean squared to calculate
bufferSize
The size of the float buffer
Return Value
The root mean squared of the buffer
-
Calculate the sign function sgn(x) = { -1 , x < 0, { 0 , x = 0, { 1 , x > 0 - parameter: value The float value for which to use as x @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: The float sign value
Declaration
Objective-C
+ (float)SGN:(float)value;
Swift
class func sgn(_ value: Float) -> Float
Parameters
value
The float value for which to use as x
Return Value
The float sign value
-
Basic check result function useful for checking each step of the audio setup process - parameter: result The OSStatus representing the result of an operation - parameter: operation A string (const char, not NSString) describing the operation taking place (will print if fails) @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)checkResult:(OSStatus)result operation:(const char *)operation;
Swift
class func checkResult(_ result: OSStatus, operation: UnsafePointer
Parameters
result
The OSStatus representing the result of an operation
operation
A string (const char, not NSString) describing the operation taking place (will print if fails)
-
Provides a string representation of the often cryptic Core Audio error codes - parameter: code A UInt32 representing an error code @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead. - returns: An NSString with a human readable version of the error code.
Declaration
Objective-C
+ (NSString *)stringFromUInt32Code:(UInt32)code;
Swift
class func string(fromUInt32Code code: UInt32) -> String!
Parameters
code
A UInt32 representing an error code
Return Value
An NSString with a human readable version of the error code.
-
Given a buffer representing a window of float history data this append the RMS of a buffer of incoming float data…This will likely be deprecated in a future version of EZAudio for a circular buffer based approach. - parameter: scrollHistory An array of float arrays being used to hold the history values for each channel. - parameter: scrollHistoryLength An int representing the length of the history window. - parameter: index An int pointer to the index of the current read index of the history buffer. - parameter: buffer A float array representing the incoming audio data. - parameter: bufferSize An int representing the length of the incoming audio data. - parameter: isChanging A BOOL pointer representing whether the resolution (length of the history window) is currently changing. @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)updateScrollHistory:(float **)scrollHistory withLength:(int)scrollHistoryLength atIndex:(int *)index withBuffer:(float *)buffer withBufferSize:(int)bufferSize isResolutionChanging:(BOOL *)isChanging;
Swift
class func updateScrollHistory(_ scrollHistory: UnsafeMutablePointer
Parameters
scrollHistory
An array of float arrays being used to hold the history values for each channel.
scrollHistoryLength
An int representing the length of the history window.
index
An int pointer to the index of the current read index of the history buffer.
buffer
A float array representing the incoming audio data.
bufferSize
An int representing the length of the incoming audio data.
isChanging
A BOOL pointer representing whether the resolution (length of the history window) is currently changing.
-
Appends the data from the audio buffer list to the circular buffer - parameter: circularBuffer Pointer to the instance of the TPCircularBuffer to add the audio data to - parameter: audioBufferList Pointer to the instance of the AudioBufferList with the audio data @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)appendDataToCircularBuffer:(TPCircularBuffer *)circularBuffer fromAudioBufferList:(AudioBufferList *)audioBufferList;
Swift
class func appendData(to circularBuffer: UnsafeMutablePointer
Parameters
circularBuffer
Pointer to the instance of the TPCircularBuffer to add the audio data to
audioBufferList
Pointer to the instance of the AudioBufferList with the audio data
-
Initializes the circular buffer (just a wrapper around the C method) - parameter: circularBuffer Pointer to an instance of the TPCircularBuffer - parameter: size The length of the TPCircularBuffer (usually 1024) @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)circularBuffer:(TPCircularBuffer *)circularBuffer withSize:(int)size;
Swift
class func circularBuffer(_ circularBuffer: UnsafeMutablePointer
Parameters
circularBuffer
Pointer to an instance of the TPCircularBuffer
size
The length of the TPCircularBuffer (usually 1024)
-
Frees a circular buffer - parameter: circularBuffer Pointer to the circular buffer to clear @deprecated This method is deprecated starting in version 0.1.0. - note: Please use same method in EZAudioUtilities class instead.
Declaration
Objective-C
+ (void)freeCircularBuffer:(TPCircularBuffer *)circularBuffer;
Swift
class func freeCircularBuffer(_ circularBuffer: UnsafeMutablePointer
Parameters
circularBuffer
Pointer to the circular buffer to clear