AudioPlayerViewController
@interface AudioPlayerViewController : UIViewController <AudioPlayerDelegate>
This class represents a UIView controller for a view showing a vlsualisation for an encapsulated AudioPlayer (an audio player object).
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An EZAudioFile that will be used to load the audio file at the file path specified
Declaration
Objective-C
@property (readwrite, strong, nonatomic) EZAudioFile *audioFile;
Swift
var audioFile: EZAudioFile! { get set }
-
An EZAudioPlayer that will be used for playback
Declaration
Objective-C
@property (readwrite, strong, nonatomic) AudioPlayer *player;
Swift
var player: AudioPlayer! { get set }
-
Parent UIView to which this controller’s view is attached.
Declaration
Objective-C
@property (readwrite, nonatomic) UIView *parentView;
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A CoreGraphics-based audio plotting UIView
Declaration
Objective-C
@property (readwrite, strong, nonatomic) EZAudioPlotGL *audioPlot;
Swift
var audioPlot: EZAudioPlotGL! { get set }
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Audio file URL. A file in the app’s file system
Declaration
Objective-C
@property (readwrite, strong, nonatomic) NSString *audioFileURL;
Swift
var audioFileURL: String! { get set }
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This view controller’s delegate (to provide asset playback information callbacks)
Declaration
Objective-C
@property (readwrite, nonatomic) id<AudioPlayerVCDelegate> delegate;
Swift
weak var delegate: AudioPlayerVCDelegate! { get set }
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Initialise SyncAudioPlayerViewController instance with an audio asset and a parent view
Declaration
Objective-C
- (instancetype)initWithAudioFilePath:(NSString *)audioFilePathURL ParentView:(UIView *)parentView;
Swift
init!(audioFilePath audioFilePathURL: String!, parentView: Any!)
Parameters
audioFilePath
file path for audio asset
parentView
parent UIView object to attach the view that this UIViewController object controls
Return Value
instance
-
Initialise SyncAudioPlayerViewController instance with an audio asset, a parent view and a delegate object for receiving callbacks (for playback progress information).
Declaration
Objective-C
- (instancetype)initWithAudioFilePath:(NSString *)audioFilePathURL ParentView:(UIView *)parentView Delegate:(id<AudioPlayerVCDelegate>)vcdelegate;
Swift
init!(audioFilePath audioFilePathURL: String!, parentView: Any!, delegate vcdelegate: AudioPlayerVCDelegate!)
Parameters
audioFilePath
file path for audio asset
parentView
parent UIView object to attach the view that this UIViewController object
vcdelegate
an object that conforms to AudioPlayerVCDelegate protocol
Return Value
instance of AudioPlayerViewController
-
toggle play and pause modes for player.
Declaration
Objective-C
- (void)play;
Swift
func play()
-
Stop the encapsulated audio player and remove the UIView from its superview.
Declaration
Objective-C
- (void)stopPlayerAndRemoveView;
Swift
func stopPlayerAndRemoveView()
-
Plan an audio file and show visualisation
Declaration
Objective-C
- (void)playAudioFile:(NSString *)filePathURL;
Swift
func playAudioFile(_ filePathURL: String!)
Parameters
filePathURL
an NSURL object representing a file path URL
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Give the visualization of the current buffer (this is almost exactly the openFrameworks audio input example)
Declaration
Objective-C
- (void)drawBufferPlot;
Swift
func drawBufferPlot()
-
Give the classic mirrored, rolling waveform look
Declaration
Objective-C
- (void)drawRollingPlot;
Swift
func drawRollingPlot()
-
Change visualization: 0 for buffer waveform and 1 for rolling waveform
Declaration
Objective-C
- (void)changePlotType:(NSInteger)plotIndex;
Swift
func changePlotType(_ plotIndex: Int)
Parameters
plotIndex
plot style, 0 or 1
-
Cause the internal audio player to seek to new position
Declaration
Objective-C
- (void)seekToTime:(UInt64)timeInMilliSecs;
Swift
func seek(toTime timeInMilliSecs: UInt64)
Parameters
timeInMilliSecs
new playhead position