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Creating and loading projects

The first stage in making your orchestrated audio experience is to create or load a project file. This can be done from the Home page of Audio Orchestrator.

Screenshot of the Audio Orchestrator Home page, showing buttons for creating a new projects and opening a project file, and a single project in the "recent projects" list The Audio Orchestrator Home page

Creating a new project

To create a new project, click the "Create" button. A file dialogue will appear—use this to select the location and filename for your project. Audio Orchestrator projects use the .orc file extension. Clicking "Save" will create your project file and open the new project on the Sequences page.


Audio and image assets used in your project are not stored in the project file. It's a good idea to move or copy all of these assets to the same directory as the project file before you import them into Audio Orchestrator. See below for the suggested project folder structure.

Opening an existing project

To open an existing project, click "Open" and use the file dialogue to find your project.

Alternatively, you can click on a project row in the recent projects list. The projects you've worked on most recently will appear at the top of the list. Note that clicking the delete button just removes a project from the recent projects list—it doesn't delete the project file.

Working with an Audio Orchestrator project

When you create a new project or load an existing project, you'll land on the Sequences page. At the top of every Audio Orchestrator page, you'll see a menu bar that you can use to move between the different pages (Sequences, Controls, Audio, Appearance, and Export). The project filename is shown in the top left corner.

Screenshot of the Audio Orchestrator page menu bar, showing buttons to navigate to each of the Audio Orchestrator pages Audio Orchestrator page menu bar

To leave a project and return to the Home page, you can click "Close" in the top right corner. Note that any changes you make to a project are automatically saved, so you won't lose anything by clicking "Close".

Getting help

If there's something in Audio Orchestrator that you don't understand, clicking the question mark icon next to the page title will give you links to relevant pages in the documentation. If you're still stuck, the best way to get in touch is through the MakerBox Community.

Screenshot of Audio Orchestrator after clicking the question mark icon, showing buttons linking to various pages of the documentation Audio Orchestrator inline documentation links

Saving changes to a project

Any changes you make to your project are automatically saved, so you don't need to do anything. You might see a Saving... Saved message in the top left corner after you make a change.

Backing up and moving projects between machines

Audio Orchestrator project files (.orc files) do not include the audio or image assets used in the project. To backup and/or move projects between machines, you'll need to make sure that you copy all of the audio files and images as well as the project file.

If your audio and image files are stored in the same directory as the project file, or in a subdirectory of that file, then Audio Orchestrator will automatically be able to find them and add them to the project even if you move the project folder on your computer or to a different computer. Consequently, we recommend structuring your project folder as shown in the image below.

Screenshot of a Finder window showing a MyProject folder containing the MyProject.orc project file and audio and images subdirectories Suggested project folder structure

If you move a project file on the same computer, Audio Orchestrator should still be able to locate the audio and image assets. But if you move that project file to a different computer, you'll need to re-add these files (see the documentation for the Audio and Appearance pages).


Audio Orchestrator (.orc) project files contain JavaScript Object Notation (JSON) data, so they can be read and edited in a text editor (although this is not recommended unless you're confident you know what you're doing and you've backed up your project file).